﻿NEconomy = {
	MAX_WEEKLY_CONSTRUCTION_PROGRESS = 40				# Max construction progress per week on a single project
	MAX_WEEKLY_CONSTRUCTION_ALLOCATION = 40				# Max construction points allocated to a project per week
	GOODS_LEADERBOARD_SIZE = 12				# How many spots there are on each goods leaderboard
EARNINGS_ABSOLUTE_HIGH_THRESHOLD = 100		# Buildings whose productivity exceeds this amount will ALWAYS be considered high-productivity buildings
	EARNINGS_ABSOLUTE_LOW_THRESHOLD = 5		# Buildings whose productivity is below this amount will ALWAYS be considered low-productivity buildings

	COUNTRY_GDP_MODIFIER_DIVISOR = 800					# Scale the country_gdp static modifier by this divisor
	COUNTRY_GDP_MODIFIER_MAX_MULTIPLIER = 800000		# The country_gdp modifier multiplier cannot be higher than this

	TRADE_CENTER_BASE_NUM_LEVELS_PER_TRADE_ROUTE = 0.5 # Each distinct trade route generates this number of Trade Center levels to manage it
	TRADE_CENTER_NUM_LEVELS_PER_TRADE_ROUTE_LEVEL = 0.5 # Each level of a trade route generates this number of Trade Center levels to manage it

}

NWar = {
	DEVASTATION_INCREASE_RATE = 0.125 # Per day, scales with level of occupation
	DEVASTATION_FROM_BATTLES = 2 # For each battle
}
